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Making an Ice Press Mold | WW259

Making an Ice Press Mold | WW259

    you you hi folks 0d machining and gravy mold making let's have some fun making this ice press these things are not only really cool but this ties back to how you can get started with a CNC machining business which is either making gifts for the people that you know to help spread the word and ply your trade or develop a product and bring it to market it can be this exact style of an ice mold machine or anything like it we're using the thermal conductivity properties of aluminum to take out large chunk of ice and shape it into this skull logo it's a really cool way to take your cocktails the next level having a larger single ice sphere can help reduce the surface area which can help your ice stay ice a longer and not melt and dilute your drink and if you really want to step up your game that will include a link below to some articles on how you can pretty easily make clear ice we did some quick OD turning and grooving on the manual lathe both for decoration but also to help increase the surface area of the aluminum part we need that thermal conductivity property of aluminum to help wick away and melt the section of the ice cube that we don't want aluminum is an excellent thermal conductor is incredible how cold just one cube will make our Lumina mob jecht and then we'll move over to the 000 I love keeping this three jaw Chuck around it's easy to mount now on the fixture plate and it's just the right way to hold round parts I used to use v blocks in a vise Shaw and that's okay but I find you've got more holding power on the three jaw Chuck as well as a much larger range of holding area drilling a couple holes and then we get into the fun stuff we're letting 0d adaptive take care of most of the work using a 0/00 inch lakeshore end mill at all the rpms we've got 00k and three thousandths of an inch of feed per tooth the trick here is so adjust your fine step down and on some parts take a look at machine at shallow areas checking that box can force the fusion cam kernel to take a closer look at how to machine certain shallower areas which can be really helpful when you're doing a semi operation for surfacing what do we want here is a really good-looking surface after that doing another 0d adaptive the difference here is we have a 0/0 inch ball end mill and we've got rest machining check to let this serve as our last roughing strategy before we come back the same tool and do the parallel trick with parallel is make use of that ad perpendicular passes the parallel pass Direction is relative to your x-axis and if you're struggling to align that with your work coordinate system don't forget on even though most three axis machines you can use tool orientation to change that direction of this x-axis to adjust where those lines are going in case you didn't catch that let's take a closer look we've got a rectangular shape but it's got a corner lopped off of it the x-axis is in line with these two edges so when we create a normal parallel to a path at a zero Degree pass direction those parallel passes will be in line with that x-axis what if I want the parallel lines to be in line with this axis now we could measure that angle if I hold down the control key and click this other face fusion will tell us it's 000 point seven seven six degrees and you could type that in but there's an easier way I'll duplicate the operation right click Edit and under geometry I'll choose tool orientation I could ignore the z axis just click on x-axis and this edge right here notice my x-axis is now in line with this face this is this is how a lot of 0+0 work is done like if you saw our video on the v0 engine block a significant portion of those quote unquote five axis cuts we're really just reorienting in that case our B and C axes here we've updated the x-axis it's worth noting this isn't actually going to move your traditional work coordinate system or g00 you're just realigning a relative axis so now when I click OK I've done nothing else and those parallel tool paths are now in line with that axis when you're making those adjustments it's actually a lot easier to have a larger step over we'll say just this up to twenty five thousand seven inch that's gonna let you more easily see the lines and it computes a little bit faster and this gives you an idea that we're going in this case straight up and down and left and right or you could adjust that to something like 00 degrees to get a different look when you're trying to do something like a fake narleen this is your friend use a ball nose end mill with a larger step over you'll get a really good texture but that's not what we want here we want really good mold surface so we've got this set at four thousandths of an inch this next adaptive takes quite a bit of time to compute I've been sitting here and it's moving at 00% if you're ever not certain if it's broken or frozen go up to manage task manager and you're gonna get a much better view of what's going on with that process and elapsed time there's also some pretty cool things you can do with switching the priority distributor camp so that we haven't gotten into but nevertheless starts to give you a hint of the power of the cam kernel if you want to stop it from regenerating when it's done the computing we're gonna right click and choose protect a very similar cam strategy for the other half of the mold a little bit easier because we don't have as many features to a machine so a parallel tool path will get the job done quite well I was really happy with the surface fit I thought this thing turned out great the tooling was great we adjust to the run-out the coolant is helping evacuate chips so you're not recutting those chips are wedging any cut chips between your cutting flute and the part and marring that finish just really fun reminds me why I love a machining the ability to make something and make something pretty cool and they could be a really fun gift delicious

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